Oracle of the Void

Incredible Entry

Initial D CCG card from Base

Open in Oracle of the Void
Incredible Entry
Card Type
Turn Maneuver
Tactic
3
Turn
4
Speed
3
Requires
7
Require Type
Traction
Straight
5
Curves
8
Obstacles
7
Traits
TURN MANEUVER
Card Text
Incredible Entry remains in play.

Printings

Base

Rarity
Uncommon
Flavor Text
"He did a 4-wheel drift in the outside lane without crossing the center line! That's one of the hardest tricks in the book, and he pulled it off." - Shingo
Card Number
70
Copyright
© Shuichi Shigeno / Kodansha • to max • OB PLANNING. Game ™ & © 2003 AEG / TOKYOPOP® • BASE