Accidental Confession
Legend of the Five Rings card from Forgotten Legacy
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 0
- Keywords
- Favor, Imperial, Political
- Card Text
- Favor Imperial Political Open: Target your performing unbowed Courtier and discard the Imperial Favor to dishonor a target Personality. His controller may not assign him, and he will not move, to battlefields this turn.
- Focus Value
- 3
- Legality
- Age of Conquest (Emperor), Destroyer War (Celestial)
- Deck
- Fate
Printings
Forgotten Legacy
- Rarity
- Fixed
- Flavor Text
- "Your poem revealed that you knew too much about the incident at the temple. The magistrates will wish to speak with you now."
- Artist
- Alayna Lemmer
- Card Number
- 61
- Publisher
- Alderac Entertainment Group
Rules Q&A
- Q: Imperial Deployment: Open: Choose your performing Personality: The Empress dispatches him to the Colonies. Negate other players' cards' effects that prevent him assigning. After the next time this turn an attack is declared, straighten his unit. Hotei's Contentment: Open: Discard this card and target a Personality: He may not assign to, and will not move into, an attacking army. Accidental Confession: Open: Choose your performing unbowed Courtier, discard the Imperial Favor, and target a Personality: Dishonor him. His controller may not assign him, and he will not move, to battlefields this turn.
So, my question these three cards is a little arcane, but it did actually come up in our Kotei.
Hotei's and Accidental are worded slightly differently - one saying that a personality may not assign, and the other saying that the controller may not assign the personality. Since Imperial Deployment only negates effects that prevent the PERSONALITY from assigning, would it fail against Accidental Confession (since AC restricts player choices, not a card's ability to assign)? Or are the wordings on Hotei's and Accidental essentially interchangeable?
A: Essentially interchangeable. Brook Cunningham, "Imperial Deployment vs. Accidental Confession/Hotei's Conten", 23 May 2013 - Q: Hello,
Regarding this: viewtopic.php?f=59&t=102763
Does this ruling apply only at battlefields or can it be extended in homes ?
I mean, let's say a player only has Goju Yorishi xp or a personality with The Emerald Armor xp2 equiped in play and his opponent has at least one personality in play. That player plays something like Hotei's Contentement Kitsuki Judgement (provided there are only Human personnalities in play) Accidental Confession Frozen in Place Asako House Guard's open action
Is Goju Yorishi or the personality with the Emerald Armor xp2 a legal target for any of these actions ? If not, does the player have to target one of his own personalities then ?
A: In general, yes.
However, note that Yurishi xp and the Emerald Armor xp2 work differently. Yurishi may not be targeted if any other legal targets are available (including another player's). The Emerald Armor xp2 only prevents you from targeting while another legal Personality is available at its Personality's location. Your home and the other player's home are separate locations, so if the Personality with The Emerald Armor is your only Personality, your opponent is not forced to target one of his Personalities in his home. Jon Palmer, "re: Goju Yorishi vs Limited phase actions", 15 Apr 2013 - Q: So, as we have seen with Incense Mill, that it reactivate a personalities ability to use specific abilities, but what about being restricted from certain types of actions?
For example, Player A plays Accidental Confession on Player B's unit. Player B uses Incense Mill on same unit, can the unit now move into battlefields?
I know the unit will not be able to assign, since it is not an action, but specifically will it remove the restriction on performing movement actions?
For Reference: Accidental Confession: "Open: Choose your performing unbowed Courtier, discard the Imperial Favor, and target a Personality: Dishonor him. His controller may not assign him, and he will not move, to battlefields this turn."
Incense Mill: "Battle/Open: Target a Personality: Negate all current Force penalties on him. Negate any cards' effects that say he may not perform actions (this turn)."
A: Accidental Confession does not prevent a Personality from performing actions that would move him to a battlefield; the movement simply does not happen. Incense Mill will not affect that. Jon Palmer, "Incense Mill and Accidental Confession", 30 Oct 2012 - Q: viewtopic.php?f=59&t=99441
Curious to see the resolution to this question.
A: Assignment prevention is an ongoing effect, and starts when the effect is created - eg, when Accidental Confession is played - not when a player wants to assign one of his units and can't. When the second Accidental Confession or similar is played in one turn, its assignment prevention effect is negated immediately.
Note that the following paragraph under Effects, Duration and scope of prevention effects means that a second copy of Delayed Arrival resolved in one turn will be permanently negated: If a prevention effect is already being applied and prevents a new ongoing effect, the new ongoing effect never happens; it does not re-assert itself when the prevention effect ends.
If an assigment prevention effect is negated by another effect, such as Astonishing Accusation's negation, so that the assigment prevention effect is never created, Wartime Preparation will not count this for its "the second or later time each turn" clause. Alex Jones, "Wartime Preparations vs Accidental Confession vs AA", 27 Sep 2012 - Q: How does the game determine that assignment was prevented? If a Personality cannot assign, can they still be "declared" as such to trigger Wartime?
A: Essentially, yes. When there's an opportunity based on game procedure or a targeted action (such as performing Ambush) that would allow the Personality to assign, and he is prevented, that "triggers" Wartime Preparations.
EDIT: Reversed, see final post below. Jon Palmer, "Wartime Preparations vs Accidental Confession vs AA", 12 Aug 2012 - Q: If I have Wartime Preparations in play and someone uses Accidental Confession on my personality and I react and negate it with Astonishing Accusation, can he Accidental Confession me again and not have its effects negated?
A: Yes. [EDIT: Answer stands, but incorrect reasoning behind it excised.] Jon Palmer, "Wartime Preparations vs Accidental Confession vs AA", 8 Aug 2012 - Q: I've read rules on effects and probably a similar thread, but my problem is slightly different.
Player A, during an Action Phase, plays Accidental Confession onto Player B's Yoritomo Hiromi:
Accidental Confession: Open: Choose your performing unbowed Courtier, discard the Imperial Favor, and target a Personality: Dishonor him. His controller may not assign him, and he will not move, to battlefields this turn.
Then it comes to the Attack Phase and during a Combat Segment Player B tries to move Hiromi to a battlefield with A Brave New World, using his trait:
Yoritomo Hiromi: Bowing, destruction, and movement from Battle actions Hiromi performs will not be negated or delayed.
A Brave New World: Battle: Choose your performing Personality and discard a card: Move your Personality to the current battlefield. Straighten his unit if he moved.
There are two "will not" preventions here, so can Player B move Hiromi or not? Which negation, that of Accidental Confession or Hiromi's, is stronger?
A: In this case, Accidental Confession's "will not move" will take precedence. Hiromi says his movement will not be negated; however, "will not move" is not negation, it's stronger than that. Jon Palmer, ""Will not move" vs "this movement will not be negated"", 29 Apr 2012