False Alliance
Legend of the Five Rings card from Samurai Edition, Shadowlands, Gold Edition, Promotional–CWF
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 0
- Card Text
- Battle: If you are an ally: Lose 4 Honor. You become an ally of the enemy leader instead of the friendly leader. All your units at battlefields enter your new leader's side there (this is not movement).
- Focus Value
- 2
- Legality
- Clan Wars (Imperial), Four Winds (Gold), Hidden Emperor (Jade), Race for the Throne (Samurai)
- Deck
- Fate
Printings
Samurai Edition
- Rarity
- Rare
- Flavor Text
- "It is not a betrayal. I was never your ally."
- Artist
- Stephanie Pui-Mun Law
- Card Number
- 237
- Publisher
- Alderac Entertainment Group
Shadowlands
- Rarity
- Rare
- Flavor Text
- "Trust me, Lord Shinjo. If there is anything that is true about the Hida family, it is that you can always trust us to be true to our word."
- Artist
- Craig Maher
- Publisher
- Five Rings Publishing Group
Gold Edition
- Rarity
- Uncommon
- Flavor Text
- "The Fox chose to interpret lack of support by an ally under siege as 'betrayal'. Without allies, how will they survive the war that rages around them?" - Doji Tanitsu
- Artist
- Pia Guerra
- Card Number
- 121
- Publisher
- Wizards of the Coast
Promotional–CWF
- Rarity
- Promo
- Flavor Text
- Outside the gates fo the city, all the of clans assembled against the Scorpion... all, save the Cab. No one knew where Hida Kisada would stand, and his choice would decide the fate of the Empire. - I.VII
- Artist
- Craig Maher
- Publisher
- Wizards of the Coast
Rulings
- Erratum: Reads, "False Alliance 0G 2FV You must be an ally invited by both the Attacker and the Defender to play this card. Battle: Move all of your units in this battle from the attacking army to the defending army, or vice versa. Lose 4 Honor." [MRP, Gold Edition, 1 July 2001] Rules Archive, August 18, 2007, p. 16
- Changes your role from attacking ally to defending ally (or vice versa) for the duration of the current battle only. You retain your original role in all other battles. Any of your units moved from the current battle to another will move into the army on your original side. [JA, 3 April 2002] Rules Archive, August 18, 2007, p. 16
- Erratum: Reads, "False Alliance 0G 2FV Battle: If you are an ally: Lose 4 Honor. You become an ally of the enemy leader instead of the friendly leader. All your units at battlefields enter your new leader’s side there (this is not movement)." [MRP, Samurai Edition, 25 July 2007] Comprehensive Rules, Samurai Edition, with specific card rulings, final version, May 2009, p. 135
Rules Q&A
- Q: we have also run into the same type of problems with False Alliance.Lets say i ally on the attack can i switch sides in mid battle (In battle A) still have people attacking in battle B? Then, can i use the master of water , Gift of Water Dragon, or, Superior tacts ex. move him into the battle i allready played false alliance in and have people on both sides of same battle.
A: Moving your units between battles will keep them in the armies they're allowed to be in, not necessarily the side they started on. Jeff Alexander, "post for 19 August 2002", 20 Aug 2002 - Q: If I have played Political Marriage on Player A's Personality and I currently oppose him in a Battle as an ally to the attacker -- Player B -- may I now play False Alliance to switch to Player A's side (as am automatically invited to his side)?
A: I would say yes. Jeff Alexander, "post for 3 April 2002", 4 Apr 2002