Moshi Sayoko
Legend of the Five Rings card from The Harbinger
Open in Oracle of the Void
- Card Type
- Personality
- Force
- 4
- Chi
- 4
- Honor Requirement
- 0
- Gold Cost
- 8
- Personal Honor
- 3
- Clan
- Mantis
- Keywords
- Loyal, Unique, Air, Experienced, Mantis Clan, Sensei, Shugenja, Storm Rider, Thunder
- Card Text
- Air Thunder Battle: Take two additional Battle actions.
- Legality
- Destroyer War (Celestial)
- Deck
- Dynasty
Printings
The Harbinger
- Rarity
- Fixed
- Flavor Text
- The sensei holds no qualms in sailing into the midst of her problems. She is much like her predecessor, which is perhaps exactly what the Moshi need to inspire them in these turbulent times.
- Artist
- Edwin David
- Card Number
- 42
- Publisher
- Alderac Entertainment Group
Rules Q&A
- Q: If an action grants an additional battle action and then it has further effects, as some of the cards from the new expansion do (I'm not naming any one in particular). Let's assume I use another action that grants an additional action, like Nakahara's. Do I solve the additional action from Nakahara before resolving the rest of the effects from the original action, or I resolve those effects and then the additional action from Nakahara?
For example, let's say I play Moshi Sayoko (Experienced)'s action, and as the first additional action I play Togashi Nakahara's battle action, showing a kiho. Do I play that kiho first as Nakahara's additional action, or should I first play any battle action as Sayoko's second additional action?
Moshi Sayoko (Experienced) Battle: Take two additional Battle actions.
Togashi Nakahara Battle: Look at the top 5 cards of your Fate Deck. Show one of them that is a Kiho or Tattoo card with a Battle ability. Put it in your hand. Put the remaining cards back on top of the deck in any order. You may take an additional action to play the shown card for one of its Battle abilites.
A: http://rules.l5r.com/CE_Glossary_A#Additional_action: "When an action or triggered trait grants an additional action, the timing of the additional action is delayed, such that the action is taken once the action or trait that granted it has ended, and the opportunity to play Reactions to the end of the action or trait has passed." Emphasis added. Zen Faulkes, "Additional actions", 15 Jan 2011