One Koku
Legend of the Five Rings card from Emperor Edition, Crimson and Jade
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 0
- Card Text
- Reaction: When paying a Gold cost: Produce one Gold.
- Focus Value
- 1
- Legality
- Clan Wars (Imperial)
- Banned
- Banned via internet on 12/24/12 from Emperor Edition tournaments
- Deck
- Fate
- Notes
- This card is worth one koku
Printings
Emperor Edition
- Rarity
- Common
- Flavor Text
- "The Yasuki daimyo is as slippery as a live fish and metaphorically as smelly as an old one. He has a mind only for money and the power it brings. A dangerous opponent, and one I plan to keep an eye on." - Doji Dainagon
- Artist
- Albert Tavira
- Card Number
- 326
- Publisher
- Alderac Entertainment Group
Crimson and Jade
- Rarity
- Common
- Flavor Text
- "Here, a gift from me to you. I suspect my generosity will make its way back to me... sooner or later." - Yasuki Taka
- Artist
- Mike Kimble
- Publisher
- Five Rings Publishing Group
Rulings
- Yes, it's worth one koku. [FAQ] Accumulated Rulings, February 8, 2000, p. 45
- Q: Is the One Koku card worth one koku on trade-ins? A: Yes. Legend of the Five Rings FAQ, Version 3.6.2, May 1998, p. 3
Rules Q&A
- Q: (3) Similar situation, but now the gold-paying card is one in my Fate hand - like Tax Collection, or One Koku, or whatever. Does this make any difference?
A: Well, as above, you're obligated to play such a card if you have it. If you hit step 3, and you're unable to pay the cost of a card you're trying to purchase, that's an illegal play. If you have a gold producing Fate card, you *have* to play it.
Or else. ;) Vaughn Derderian, "Post for June 16, 2003", 16 Jun 2003 - Q: Hi,
Following that thread : viewtopic.php?f=59&t=97699#p1289948
I do not understand why the good faith rules can be used here? Shouldn't the opponent have to check how many card Yoritomo Singh's controler has in hand? I mean, he could have up to 3 copies of "One koku", couldn't he?
Card text : One Koku - Strategy Reaction: When paying a Gold cost: Produce one Gold.
Regards, Rémi.
A: The Good Faith Rule states: When an action is announced, the player must be able to target all required targets, meet all conditions of the action, and pay all mandatory costs, to the best of his or her knowledge.
The bolded emphasis is mine.
Knowing you have up to three One Koku in your hand when announcing Singh's ability falls under the best of your knowledge, since the contents of your hand is known to you, and the number of cards in your hand is game knowledge all players have access to. Ben Higgins, "Kalani's Landing vs. Good Faith Rule", 2 May 2012 - Q: quoted below are cards not really relevant to the question, but is a Kolat Edition legal example.
Bad Kharma
Reaction: After another player with Family Honor of -1 or lower announces an action on a Strategy: He ignores the action's costs. Negate its effects.
One Koku
Reaction: When paying a Gold cost: Produce one Gold
I announce I am bringing a personality into play (say from your clan needs you), and I use one koku to pay without the clan discount. But if then my gold payment is interfered with by another player negating the action's effects. Am I forced to find another source of money to pay without clan discount, or is it past the point where I can choose his cost for entering play?
A: Contrary to what you said, this seems to be a very relevant, separate question to me.
And the answer is that you can choose the Clan discount at any time during the "pay costs" Step (its nicely un-rigid in that regard), so should your One Koku be negated, you can find another source OR opt for the discount at that point (note that nothing already paid in excess of the discount, like a Small Farm before that One Koku, will be refunded for choosing it). Brook Cunningham, "KE - entering play cost / cost interference (and proclaim)", 4 Jan 2012