Assassins
Legend of the Five Rings card from The Dark Journey Home
Open in Oracle of the Void
- Card Type
- Holding
- Gold Cost
- 2
- Keywords
- Assassin, Retainer
- Card Text
- w: Produce 2 Gold, or 3 Gold if you are a Ninja player.
- Legality
- Hidden Emperor (Jade)
- Deck
- Dynasty
Printings
The Dark Journey Home
- Rarity
- Common
- Flavor Text
- Hidden since the beginning of time, the shadows have seen their plans unfold for a thousand years. Now it is time to pull back the curtain of night.
- Artist
- Tim Gerstmar
- Publisher
- Wizards of the Coast
Rules Q&A
- Q: Why doesn't Assassins and Shosuro Dojo have the Ninja Trait?
A: Dunno. Jeff Alexander, "Rulings for 18 March 2001", 24 Mar 2001 - Q: viewtopic.php?f=59&t=83805 xuanra2002 wrote:If one of them reacts to move with the Flawless Assassin's reaction, and enters to the same province, does it count as if the personality moved or not? Zen wrote: Tentatively, no. "Moved" in this context is referring back to "home" referred to in Black Hearts, Red Blades.
So, just to be clear, if an effect successfully moves a personality to a different location, and a reactionary effect successfully moves the same personality back to the original location, the original successful movement does not count as having happened as far as other effects are concerned?
A: Due to some discussion in the Rules Junta, the tentative ruling I made above is being reversed. "If they both moved" will only look for the movement, not the source. Zen Faulkes, "Black Hearts, Red Blades", 7 Jun 2010 - Q: If one of them reacts to move with the Flawless Assassin's reaction, and enters to the same province, does it count as if the personality moved or not?
A: Tentatively, no. "Moved" in this context is referring back to "home" referred to in Black Hearts, Red Blades. Zen Faulkes, "Black Hearts, Red Blades", 27 May 2010 - Q: If really Saori can do it with the actual errata text, Jeff are breaking one Accumulated Ruling, posted in the original question by Marty:
RULING
If one or more of an action's targets become illegal between when they are chosen and when the action begins to resolve, that action will not affect those targets. This remains true even if they become illegal, then return to being legal. [JA, 15 June 2004; 22 June 2004]
This Ruling helps to solve some problems:
1.- Shi-Tien Yen-Wang Temple and 4C Personality vs. Kolat Assassin
Kolat Assassin targets 4C Personality
If you give +1F/+1C with Temple --> 5C
He is no legal target before Kolat Assassin's effects
Kolat Assassin do nothing.
Q1: What happens now?
If the Ruling doesn't apply to Saori I must think it will never apply more to this example. Kolat Assassin kill 5C Personality. I am wrong?
A: Actually, you're wrong. The same thing will happen that happened before:
Personality does not die. The Kolat Assassin's player still loses 4 Honor, though, because this part of the action doesn't affect the Personality.
There is still the rule on page 75 that when an action's target becomes illegal because of a Reaction, the action won't affect it. That rule is not going to change.
At stake is the ruling that expands this existing rule to cover all situations where a target becomes illegal, not just those where a Reaction caused it. It looks elementary and basically sound on the surface, and some of its results are intuitive, but others aren't. I'd like it to make intuitive results every time, if that's possible without making things more confusing. If we can't, we'll change Saori's rewording. Jeff Alexander, "Re: Saori, breaking the rules and make a ruling", 5 Mar 2005