Scouting the Pass
Legend of the Five Rings card from Embers of War
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 0
- Keywords
- Recon
- Card Text
- Reaction: After engaging, if you are the Attacker, choose your performing unbowed Scout at the current battlefield: You have Reconnaissance there. Choose and look at two cards in the Defender's hand. You have the first chance to take a Battle action in this battle, which must be performed by that Scout.
- Focus Value
- 2
- Legality
- Age of Conquest (Emperor)
- Deck
- Fate
Printings
Embers of War
- Rarity
- Rare
- Flavor Text
- All clans condone the use of scouts, for the information they gather paves the path to victory.
- Artist
- Hannah Böving
- Card Number
- 136
- Publisher
- Alderac Entertainment Group
Rules Q&A
- Q: Amending this to cover my mistake of misinterpreted posts. Gomen. ^_^
In a multiplayer game. If an Attacking player and his ally both use Scouting the Pass, do they BOTH get a "First" Battle Action before the Defender(s)' first chance to act or Pass? Or can Scouting the pass be used ONLY by the Primary Attacker?
Rule Specific Link The rule for Ally
A: While many players can be "attacking" in multiplayer, there is only one Attacker and one Defender. Since only the Attacker may play Scouting the Pass, the situation in the question will not come up. Jon Palmer, "AMENDED: Multiple Scouting the Pass in Multi-player", 2 Jul 2013 - Q: Ok.... Sorry for the multi-topic questioning, but, per Sneak Attack and Naval, These two instances do not stack for gaining multiple battle actions prior to the defender. However...
With the ruling on Multiple Scouting the Pass, can the Naval Invasion stack with Scouting The Pass, assuming that the Naval Invasion targets a Naval Scout card not targeted by the Scouting the Pass?
A: No. In almost all cases such as this - Scouting the Pass, Sneak Attack, Daidoji Yuki xp, Jade's Roar, etc, the attacker will only get one action before the defender's first action. Activating multiples can change restrictions on who is allowed/forced to Perform the action (for instance, I play Sneak Attack, the defender uses Jade's Roar to take back priority, the attacker then uses Yuki xp)
The only exception to this would be a card that instead allows an additional action timed before the defender's first action - the only one I can think of offhand is Scout. Jon Palmer, "Scouting the Pass and Naval", 23 Jun 2013 - Q: I am given to understand through Search-Fu that multiple uses of Sneak Attack do not grant additional opportunities to take the first battle action. However, Scouting the Pass introduces an additional restriction via a performer. If my opponent has Scout A perform Scouting the Pass 1 and then has Scout B perform Scouting the Pass 2, what is the result? A) Does one instance of Scouting the Pass take precedence over the other because the active player decides the order, or B) Either Scout A or B can not satisfy the conditions of Scouting the Pass and the first opportunity must be passed back to the defender barring an action such as Brothers In Battle that is performed by multiple personalities?
A: Scout B would have to perform the first Battle action.
Each copy of Scouting the Pass changes the game procedure from the rulebook default, and the final change is what the game will look for and allow when you start the Combat Segment.
1) The Default: Defender gets the first opportunity to take a Battle action or pass. 2) You play Scouting the Pass: You now have the first opportunity to take a Battle action with Scout A or pass. 3) You play another Scouting the Pass: You now have the first opportunity to take a Battle action with Scout B or pass. Ben Higgins, "Multiple Scouting the Pass", 13 Jan 2013