Show of Good Faith
Legend of the Five Rings card from The Fall of Otosan Uchi, Celestial Edition 15th Anniversary
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 4
- Keywords
- Political
- Card Text
- Limited: Bow your performing Courtier and target another player's Personality: Take control of him. You may not declare an attack or transfer cards or tokens to or from that Personality until you do not control him. When the turn ends, return control of him to the other player.
- Focus Value
- 4
- Legality
- Four Winds (Gold), Rain of Blood (Diamond)
- Deck
- Fate
Printings
The Fall of Otosan Uchi
- Rarity
- Rare
- Flavor Text
- "If we are truly to be allies, Chen, then you will tell me what you know of the Naga," Kumiko said. "And what can you offer me?" Chen asked.
- Artist
- Llyn Hunter
- Card Number
- 81
- Publisher
- Alderac Entertainment Group
Celestial Edition 15th Anniversary
- Rarity
- Promo
- Flavor Text
- "If we are truly to be allies, Chen, then you will tell me what you know of the Naga," Kumiko said. "And what can you offer me?" Chen asked.
- Artist
- Llyn Hunter
- Card Number
- 102
- Publisher
- Alderac Entertainment Group
Rulings
- The prohibition on declaring an attack, and attaching cards, remains if you take control of the Personality permanently (e.g., Loyalty Renewed). [JA, 12 May 2003] Rules Archive, August 18, 2007, p. 33
- "While he or she is under your control" is a duration, not a condition. Restrictions so described end when the Personality leaves play (even if he or she returns to play; e.g., Feign Death, Suitengu's Surge). (Note that the end of this these restrictions is specific to Show of Good Faith, not an application of any general rule on effect durations.) [JA, 26 February 2004] Rules Archive, August 18, 2007, p. 33
- If a later effect gives you control of the Personality, that duration takes precedent over the one listed. [JA, 26 February 2004] Rules Archive, August 18, 2007, p. 33
Rules Q&A
- Q: 2) Show of Good Faith is played, and I currently control an opponent's personality. Is it currently legal for me to play Ambush? If i understand it correctly, I annouce ambush, choose two people who are legal (i.e. an unbowed personality), pay all costs (0 gold), and begin to resolve effects. At this point, I am unable to declare an attack, so that effect fails. There is no attack phase, so attackers and defenders are unable to assign. I lose 5 honor, and the action phase continues.
A: This seems reasonable to me. The only restriction that Show of Good Faith places upon you is that you may not Declare an attack, so it will cause the "Declare an attack" part of Ambush to fail. "Lose 5 Honor" will still happen, though "After the end of the Attack," and "resume the previous phase" are obviously irrelevant at that point.
Just because one or more effects of an Action are doomed to fail does not mean that the Action itself is illegal, nor that its other effects fail as well. Martin Lund, "Rules for 16 January 2005", 20 Jan 2005 - Q: I have played a Show of Good Faith to Seruma, who was previously controlled by my opponent. After it, I target Seruma with a generical action, and I react with Suitengu's Surge. What will happen with Seruma at the beginning of my next turn?
a) Seruma return to play under my control. b) Seruma return to play under his owner's control
A: "A"
After Show of Good Faith has expired, your effect is bringing Seruma into play, so you control Seruma.
If you put a Personality into play, you are now the controller unless an effect says otherwise (like Feign Death does). Old "gain control" effects like that of Kolat Master or another player bringing the same card into play prior are all overridden by this more recent establishment of control.
Also, since the Personality leaves play via Suitengu's Surge, the prohibitions against attacking etc. will have expired. Martin Lund, "Rules for 21 December 2004", 27 Dec 2004 - Q: I have a shugenja with Suitengu's Surge attached, and I play Show of Good Faith to take control of, say, an opponent's Kaiu Hisayuki until the end of the turn.
Once Hisayuki is under my control, I target him with an action, and react by using Suitengu's Surge to send him out of play.
Seeing that Suitengu's Surge brings Hisayuki back into play before the beginning of the next turn (and therefore after Show of Good Faith's effect expires), under whose control does Hisayuki return, mine or my opponent's?
A: Show of Good Faith's duration granting you control has expired.
The prohibition against Attacking ended when Hisayuki left play.
Now for the fun part:
Returning the unit to play constitutes bringing the cards into play again. Since you just brought the Personality into play, you're the Personality's controller by default now, just as if you'd bought him from your Province.
Show of Good Faith + Suitengu's Surge = Permanent Theft Martin Lund, "Rules for 13 December 2004", 15 Dec 2004 - Q: I'm a sneaky Scorpion as well, and Show of Good Faith his P'an Ku, and use his ability to copy the "Loyal" trait of my own Bayushi Paneki - thus, P'an Ku loses the Scorpion affiliation, and if nothing else happens, I'll keep him forever.
A: Sure. That's sounds like fun. Martin Lund, "Rules for 9 December 2004", 12 Dec 2004 - Q: If I use Pan Ku to copy the Loyal trait, can my opponent Show of Good Faith him over?
A: According to Jeff's email to me about the Loyal trait:
"Loyal: When a Personality has the Loyal trait, he or she will not join you unless he or she is aligned with your Faction. You cannot overlay a Loyal Personality over another if you are not playing a Faction that the Loyal Personality is aligned with."
So, unless P'an Ku gains a Faction Trait, a "Loyal" P'an Ku is theft-proof. Martin Lund, "Rules for 14 November 2004", 17 Nov 2004 - Q: I'm aiming this mainly at Jeff, but allviews are welcome.
I bring Konishiko into play, I attach Show of Good Faith from hand and give her that ability, next turn I attach Diplomatic Apprentice to her.
When I bow the DA to preform the SoGF ability on Konishiko do I have to pay the 4 gold that I would normally have to play?
A: That's a good question. I'll make Jeff answer it definitively. Martin Lund, "Rules for 8 November 2004", 12 Nov 2004 - Q: I have a Kaukatsu (unique) in play. I egg Kaukatsu.
My opponent plays Show of Good Faith on Kaukatsu. At the end of the turn, I get Kaukatsu back.
A: Correct Martin Lund, "Rules for 24 September 2004", 27 Sep 2004 - Q: Now, in another game, I have a Singular personality in play. I egg Mr. Singular. My opponent plays Show of Good Faith on Mr. Singular. At the end of the turn, I DO NOT get Mr. Singular back.
A: Correct again
Unique prevents playing additional copies of Unique Cards.
Singular prevents gaining control of additional copies of Singular Cards, which includes not only gaining control by bringing copies into play, but also taking them from other players / having them returned to you. Martin Lund, "Rules for 24 September 2004", 27 Sep 2004 - Q: My opponent is playing "Someisa Sensei". I "Show of Good Faith" one of his Monks. I then Gempukku the Monk and give him/her the Shugenja Trait. What happens at the end of my turn? I can't keep the personality per Show of Good Faith's card text, but the personality cannot return to its owner because Shugenja will not join him due to Someisa Sensei's card text.
A: You are stuck with the Shugenja-Monk until such time as you can legally return it to that player. Until then, you still can't declare any attacks or move that Personality's attached cards or tokens. Martin Lund, "Rules for 22 September 2004", 25 Sep 2004 - Q: 3 / My opponent have a Unique personality into play. He play Egg on it. I take control of one of them (with a duration specified eg Show of Good Faith), do I return it whren the duration expires ? Why ?
A: Yes, for the same reason as 2. Martin Lund, "Rules for 19 and 20 September 2004", 24 Sep 2004 - Q: 4 / My opponent have a Singular personality into play. He play Egg on it. I take control of one of them (with a duration specified eg Show of Good Faith). AR says I don't return control ? Why ?
A: You don't return it, because the Glossary says that Singular limits each player to controlling one copy of that Singular card. Martin Lund, "Rules for 19 and 20 September 2004", 24 Sep 2004 - Q: If I Show of Good Faith Yoritomo Utemaro. Then ambush with a different personality, can I still use his ability to add a follower to the defending personality while I am in the battle?
A: Show of Good Faith prevents you from declaring an attack, even if you play Ambush. Martin Lund, "Rules for 21 July 2004", 23 Jul 2004 - Q: My opponent uses Show Of Good Faith on one of my guys and takes control of him and uses a effect that would kill him, then uses Feign Death to return him to play. He then states that he now permanently gains control of the personality. He says it is because when the personality died the effects of SOGF ended. And Feign Death returned him to play under his owners control..who at the moment was him....is this correct?
A: Technically the "gain control of target Personality until the end of the turn" effect doesn't wear off until the end of the turn. The other effects all wore off when the Personality died - he no longer controlled the Personality once he goes to the Discard Pile.
At any rate, the "gain control" effect is no longer important once Feign Death resolves, since the "default" controller of the Personality is the last player to bring that Personality into play under his control. In this case, the last player to bring the Personality into play was your opponent - via Feign Death. Martin Lund, "Rules for 19 July 2004", 20 Jul 2004 - Q: Also, Show of Good Faith also says, "You may not declare an attack or move cards or tokens to or from that Personality while he or she is under your control."
Since that pesky "while" is in there, does that mean that a Feign Death will also end that effect as well?
A: [MARTY] Feign ends nothing. Leaving play ends that effect, because the card is not controlled by anyone when it gets in the Discard Pile.
"Cards in decks, in (not attached to) Provinces, in discard piles, and in hands are not “in play,” do not affect play, have no controller, and cannot normally be targeted or affected by other cards." (Diamond Edition Rulebook, Page 55, "Bringing Cards into Play") Martin Lund, "Rules for 23 June 2004", 27 Jun 2004 - Q: 1) I play Show of Good Faith on opponent's peep.
2) I then use Suiteiru no Oni's ability to destroy the peep.
3) I play Feign Death on the peep.
A: Sheesh! What did that piece of left-over Easter Candy ever do to you? ;-) Martin Lund, "Rules for 21 June 2004", 25 Jun 2004 - Q: 1) I've heard that if player A uses Show of Good Faith on a personality, then kills that personality and uses Feign Death, then player A retains control of the personality permanently, but no longer has the "May not attack" clause. Is this the case? If so, what's the reasoning behind it.
A: Well, the "may not attack" clause issue is simple - the duration of that effect expired the minute the Personality died, as per the card text. Show of Good Faith says, "You may not declare an attack or move cards or tokens to or from that Personality while he or she is under your control."
If the Personality leaves your control for even a second, the duration has expired. It does not "switch back on" or somesuch just because you regain control of the Personality. It is a one-shot effect from an Action. Once it expires, it is gone forever. Cards are not under your control in the Discard Pile, so dying will remove a Personality from your control.
As for "retaining control of the personality permanently" part, let me be rude and pose you a question in return: Who is the controller of a Personality, by default?
The default controller is the last player to bring that Personality into play (whether it by through conventional purchase from your own provinces, purchase from your enemy's provinces via Kolat Recruiter, or a return-to-play effect like Feign Death or Pit of Blood). That player is that Personality's default controller when all other "gain control of" effects expire.
So, when the "gain control of Personality X" effect of Show of Good Faith expires, who controls the Personality - barring any additional effects like Kolat Master? Control goes to the last player to bring the Personality into play - in this case the "thief" who stole, murdered, and Feigned the Personality. Martin Lund, "Rules for 13 June 2004", 15 Jun 2004 - Q: 1) If I Show of Good Faith a personality, can I still attach cards? The text says that I can't move cards to that personality, but says nothing about attaching cards.
A: Sure, you can attach stuff. Martin Lund, "Rules for 27 May 2004", 31 May 2004 - Q: Question on Show of Good Faith. Say I show of good faith an opponent's personality with a bunch of followers, including a Shireiken. I then kill said personality in a manner that doesn't kill off the followers as well (a duel or something). The Shireiken now becomes a personality under my control. When the turn ends, does control of the Shireiken revert to its original controller?
A: [MARTY] No. Control of the attached cards only happened due to the change of control of the Personality. Now that Shireikan is not attached to the same Personality (or any Personality) it stays put.
Shireikan won't take any of the attached cards of the original Personality, though, as per A Show of Good Faith's card text. Martin Lund, "Rules for 24 May 2004", 27 May 2004 - Q: A personality who bows to pay the cost of a political action such as Show of Good Faith, the reaction printed on the Underhand of the Emperor, or Bonds of Fate?
A: Yes again, under rule #3. Martin Lund, "Rules for 21 May 2004", 24 May 2004 - Q: Player A uses Show of Good Faith to take control of Player B personality. Player A kills that peep than feign deaths that peep. Does Player A take permanent control of the Peep?
A: [MARTY] Yes. He brought that Personality into play under his control from out of play. He's now the "default" controller of the Personality, just as if he'd bought him from a Province. Martin Lund, "Rules for 20 May 2004", 24 May 2004 - Q: If I have a Daizu in play and my opponent takes control of it with a Show of Good Faith, What happens if Daizu dies during that turn and he cames back?
1. He returns to play in my opponent fief? 2. He can attack and attach cards? 3. He returns to my control at the end of the turn?
A: When Daizu leaves play, the "while he or she is under your control," duration ends. When Daizu returns to play, the effect does not start up again. Your opponent can now attack and move cards or tokens as she pleases (not that Daizu will have them anymore after dying).
The "control until end of turn" effect is still working, not that it matters. Your opponent is now the player who most recently put Daizu into play. She is his "default" controller when all "gain control" effects expire. He'll stay on your opponent's side after Show of Good Faith expires. Martin Lund, "Rules for 17 May 2004", 19 May 2004 - Q: Crane player with a Refuge in play uses Show of Good Faith on the Rat's Stone Breaker. Can the Stone Breaker get sacked to the Refuge?
A: Sure. Nothing prevents you from sacrificing Stone Breaker as a cost. You don't have any problems with illegal targets because searching doesn't target anything you find. Prior precedent says that you can search when instructed, regardless of whether or not you can successfully find anything (Isawa Taeruko, Regions of Rokugan, etc.). Martin Lund, "Rules for 14 May 2004", 17 May 2004 - Q: The personality that you take control of with show of good faith, is it considered "one of your personalities" for purposes of other card effects?
A: Yes. In reference to cards in play, "your" refers to the cards in play that you control. Martin Lund, "Rules for 12 May 2004", 15 May 2004 - Q: So I Show of Good Faith personality Bob from my opponent, and then cast Shield of Blood on Bob. At the end of the turn, Bob returns to my opponent. I then kill Bob in a later turn...
A: "The affected Personality returns to the home of the current controller, not the original caster (if different). [JA, email, 8 December 2003]" (Accumulated Rulings, "Shield of Blood") Martin Lund, "Rules for 22 April 2004", 25 Apr 2004 - Q: Could you use Show of Good Faith on a dishonoured personality and they force him to commit Seppuku?
A: While the Personality is under your control, you can do anything with him that you could with someone you brought into play normally, other than move cards or tokens to or from him. [card text] Jeff Alexander, "rules for 22 March 2004", 23 Mar 2004 - Q: 1. My opponent plays Show of Good Faith and steals one of my personalities. He then proceeds to kill my personality he now controls. If one of us plays Feign Death on this personality, the personailty will come back under his control. But does the effect of Show of Good Faith (can't attack) wear off?
It wore off the instant he left play. [card text]
Does the personality come back under his control permanently?
A: Yes. The last effect giving control was Feign Death. Its duration is the only one that matters. Jeff Alexander, "rules for 26 Feb. 2004", 27 Feb 2004 - Q: 1. My opponent plays Show of Good Faith and steals one of my personalities. He then proceeds to kill my personality he now controls. If one of us plays Feign Death on this personality, the personailty will come back under his control. But does the effect of Show of Good Faith (can't attack) wear off?
A: It wore off the instant he left play. [card text] Jeff Alexander, "rules for 24 Feb. 2004", 26 Feb 2004 - Q: I seen where jeff ruled you can Feign Death someone you used Show of Good Faith on and It would allow you to declare an attack. I believe the reason was becuase the personlity died, left play for a split second and was returned back to play and the effects of Show of Good Faith was gone. Correct?
A: Yes. Show of Good Faith's attacking restriction lasts while you control the stolen Personality. It specifies that duration in its own text. Since no one controls destroyed cards, killing the stolen Personality ends the restriction. Jeff Alexander, "rules for 20 Feb. 2004", 21 Feb 2004 - Q: A player takes control of a personality with Show of Good Faith, kills it and returns it with Feign Death. Is he allowed to attack now?
A: Yes. The restriction against attacking ended when the Personality died. [Show of Good Faith card text] Jeff Alexander, "rules for 6 Feb. 2004", 7 Feb 2004 - Q: If you play Show of Good Faith on a personality, kill it somehow, and then use Feign Death to bring it back do you keep control of the personality even after the end of the turn?
A: Yes. The most recent effect that gave you control was bringing it into play with Feign Death. Jeff Alexander, "rules for 4 Feb. 2004", 5 Feb 2004 - Q: I use the Egg of Pan'ku to copy another player's personality who can only join their clan which is not my own. The Crane player steals the Egg with some temporary effect like Show of Good Faith. The effect ends, but does the trait on the Egg prevent it from joining me again?
A: Yes (http://l5r.alderac.com/rulings/#Join). Zen Faulkes, "Rules for 9 December 2003", 9 Dec 2003 - Q: I Show of Good Faith my opponents guy. I then play [Shield of Blood] and kill one of my own personalities and target the Shown personality. Next turn after giving the Personality back to my opponent, I kill him in some way. What happens to him?
A: You control him (card text). Zen Faulkes, "Rules for 7 December 2003", 7 Dec 2003 - Q: Can someone take control of your Clan Champion with Show of Good Faith if they are not playing the same clan as you.
A: No (Diamond rules, pg. 101). Zen Faulkes, "Rules for 3 December 2003", 4 Dec 2003 - Q: Doesn't it say on [Show of Good Faith] you can't attach or move tokens to this personality while you are controlling it?
A: No (card text). Zen Faulkes, "Rules for 24 November 2003, Part 2", 25 Nov 2003 - Q: If I have a peep from my opponent with Show of Good Faith can I stick CJS on him, use the ability 3 times and kill him if he has less than 6 chi to start?
A: Yes. Zen Faulkes, "Rules for 20 November 2003", 21 Nov 2003 - Q: When I Loyalty Renew a person after I have taken it with Show of Good Faith. That I now cannot attack unless that personality leave my control or dies. It this True?
A: Yes (card text). Zen Faulkes, "Rules for 31 October 2003", 31 Oct 2003 - Q: I can take a Clan Champion with Show of Good Faith and then Loyalty Renew them correct.
A: Incorrect for most situations (i.e., where the factions don't match) (Gold Edition rules, pg. 73). Zen Faulkes, "Rules for 12 October 2003, Part 2", 13 Oct 2003 - Q: Do you keep control of a personality you have due to Show of Good Faith, if you somehow destory that personality then play Feign Death?
A: No. Gold Edition rulebook, pg. 39. Zen Faulkes, "Rules for 28 September 2003", 28 Sep 2003 - Q: Can you Show of Good Faith a personality that will not join your faction, like a clan champ?
A: No (Gold Edition rulebook, pg. 73). Zen Faulkes, "Rules for 17 September 2003", 18 Sep 2003 - Q: I know that Ambush counts as declaring an attack, but is it still possible to use Ambush while you have someone under you from a Show?
A: No. Zen Faulkes, "Rules for 8 September 2003", 9 Sep 2003 - Q: A question about the following card struck me:
Make Your Choice
Open: Give one of your bowed or unbowed Personalities without your faction trait, the Unaligned trait, or the Shadowlands trait, +1/+1 permanently and straighten that Personality, if necessary. That Personality swears fealty to you and permanently loses other faction alignments
If I grab someone's personality with Show of Good Faith, and then (assuming it meets all conditions as listed) play Make Your Choice on that personality, what happens? They obviously permanently gain +1/+1, straighten, lose their current faction alignment and gain mine. But I'm unclear on exactly what "swearing fealty" means beyond that, if anything (the accumulated ruling are silent on it). At the end of my turn:
A: "Fealty" is in the Glossary, on page 72. Swearing fealty means permanently adding your Faction's trait to the card. That's all. Jeff Alexander, "post for 29 May 2003", 30 May 2003 - Q: Hmm, I feel rusty with the rules, so I'll have to ask...
* Show of Good Faith: this card says you cannot MOVE tokens/cards to/from the stolen Personality, but it doesn't say anything about ATTACHING. I saw people using it to attach an Ikiryo to a stolen high-Chi personality (with Soshi Eiji in waiting, of course). Legal, right?
A: Right. Jeff Alexander, "post for 19 May 2003", 21 May 2003 - Q: Just have a question about Kiseru.
Say I take over an unbowed personality with Show of Good Faith, attach Kiseru, then bow for favour. When the personality returns to its original owner at the end of my turn will it unbow during my opponents turn if I do not discard a card to Kiseru? I ask as it states 'does not straighten unless you discard a card from your hand' and I am the owner of the Kiseru.
A: The controller of a Personality controls all cards in the unit. [GE p. 25] That Kiseru is now your opponent's. She is the one who needs to discard cards to straighten the Personality. Jeff Alexander, "post for 19 May 2003", 21 May 2003 - Q: I play Show of good faith on one of my opponent's personality. Then I play Loyalty renewed on it so I gain permanent control of this personality. Can I declare an attack? In other words, is the restriction of show of good faith (not being able to attack my opponent while the personality is under my control) still running after I play loyalty renewed?
There is no break in your control when you play Loyalty Renewed. You are still unable to attack that player, and will remain unable for as long as the stolen Personality remains in play under your control.
The Show of Good Faith Effects dont end at the end of the Turn?
A: No, because it says how long they last. Your control of the Personality last until the end of the turn. Your inability to attack or to move cards/tokens on or off the stolen Personality lasts as long as the control does ("while he or she is under your control"). If your control lasts longer (ex: Loyalty Renewed) or shorter (ex: he dies), so does your inability to attack or transfer. Jeff Alexander, "post for 14 May 2003", 15 May 2003 - Q: To be a little more precise, here's the situation:
My opponent takes control of my Samurai with 'Show of Good Faith', attaches an Ikiryo. Then I get him back and he makes me lose honor with Sochi Eiji. Is there a possibility to react with seppuku to this honor loss?
A: No. The samurai is not targeted (Eiji's action only targets the Ikiryo), the samurai is not taking any actions, and no decisions are being made by him. The samurai may not seppuku. Jeff Alexander, "post for 9 May 2003", 10 May 2003 - Q: If you are running Hantei Naseru as your wind and take a dishonored personality with Show of Good Faith for a turn. Can you use Bane of the Anvil to take permanent control of that personality?
A: Yes. Jeff Alexander, "post for 9 May 2003", 10 May 2003 - Q: I'd also like to draw your attention to the situation of Soshi Aki being stolen with Show of Good Faith and being shuffled into her current controller's deck via her ability. It would seem that GE pg 39 applies in this case also, but where is she returned to when the turn ends?
She is not returned anywhere. If I steal her and she dies or gets reshuffled, I can no longer return control of her to you because I don't control her anymore. Some other effect has come along and changed her state further.
Jeff to take this to a conclusion... in the above example with the personality shuffled back into your deck, are you still prohibited from declaring attacks?
A: No. You do not control something that isn't in play. [H&E rulesheet] Jeff Alexander, "post for 8 May 2003", 9 May 2003 - Q: There appears to be a conflict between this rule and the rulings on Show of Good Faith.
GE p. 39: "Effects on a card do not end prematurely if the card is destroyed, discarded, or even sent back into its owner's hand or deck. They last as long as they would have, had the card remained in play."
The Show Rulings about the the fate of destroyed personalities seem to only take this rule into account
DA pg 60 "Destroyed and discarded cards leave play and go to their current controller's appropriate discard pile."
In particualr rulings relating to what happens if a destroyed card is returned to play.
I'd also like to draw your attention to the situation of Soshi Aki being stolen with Show of Good Faith and being shuffled into her current controller's deck via her ability. It would seem that GE pg 39 applies in this case also, but where is she returned to when the turn ends?
A: She is not returned anywhere. If I steal her and she dies or gets reshuffled, I can no longer return control of her to you because I don't control her anymore. Some other effect has come along and changed her state further. Jeff Alexander, "post for 7 May 2003", 8 May 2003 - Q: That Show of Good Faith lacks "explicit" directions strikes me as a rather shallow way to make rulings on the card.
A: If you want deep, I can recommend several volumes of poetry. *shrug* Take it up with Jeff Alexander when he gets back. Zen Faulkes, "Rules for 22 April 2003", 23 Apr 2003 - Q: Don't these two rulings directly contradict each other?
A: No. Show of Good Faith has no *explicit* directions on what to do at a given time; Hoshi Tadao does. Also, the Show of Good Faith ruling is in line with a long standing ruling that a swapped card in the discard pile stays where it is when the end of control effect ends.
Zen Faulkes! * Crab Clan Scholar * Veteran Zen Faulkes, "Rules for 21 April 2003", 22 Apr 2003 - Q: I take control of, say, a Dragon personality with Show [of Good Faith]. I play Oath of Fealty on him, changing him to Lion Clan. Does he remain Lion Clan?
A: Gold Edition rules, pg. 43: "Swearing fealty is permanent." Yes. Zen Faulkes, "Rules for 17 April 2003, Part 2", 18 Apr 2003 - Q: If I use Show of Good Faith to take control of someone's personality and I am using Naseru as my Wind can I use Bane of the Anvil to take permanent control of them?
A: Answered a couple of days ago. Yes. Zen Faulkes, "Rules for 17 April 2003, Part 2", 18 Apr 2003 - Q: if I do either of these things, will the stipulation on Show of Good Faith that says I cannot attack or move cards to or from the person I've SoGF'ed while I control that person be permanent?
A: Yes. (Why wouldn't it?)
Zen Faulkes! * Crab Clan Scholar * http://l5r.shorturl.com Zen Faulkes, "Rules for 17 April 2003, Part 2", 18 Apr 2003 - Q: It is my understanding that if I use Show of Good Faith to steal a peep and I kill that peep that it goes to my Discard pile and remains there, even after Show of Good Faiths duration has passed.
A: Yes. See Rules Archive (http://www.legendofthefiverings.com/#Destroy) Zen Faulkes, "Rules for 16 April 2003, Part 2", 17 Apr 2003 - Q: Also what happens if the personality that I steal with Show of Good Faith is shuffled into my dynasty deck?
A: Forwarded to the Rules Junta. Zen Faulkes, "Rules for 16 April 2003, Part 2", 17 Apr 2003 - Q: Show of Good Faith (R Action [FOU] SG): 4G 4Fo * Political Limited: Bow one of your Courtiers to take control of another player's Personality until the end of the turn. You may not declare an attack or move cards or tokens to or from that Personality while he or she is under your control.
If you somehow gained permanent control of the opponent's character (by using Bane of the Anvil, or something else) after you use SoGF on him, can you declare attacks for the rest of the game?
A: "You may not declare an attack...while he or she is under your control." You cannot attack until the stolen Personality leaves play or leaves your control. Jeff Alexander, "post for 2 April 2003", 4 Apr 2003 - Q: If you use Show of Good Faith to steal a shugenja from another player for a turn and attach Turn of Fate and use it, the shugenja goes into your provice after destroying all cards attached. (Which I assume would go to each card's owner's discard piles?)
A: Nope. When a card is destroyed, it goes into its current controller's discard pile. [GE p. 60] Jeff Alexander, "post for 13 March 2003", 14 Mar 2003 - Q: 2) If you don't buy them immediately, they'll stick around in your province indefinately, correct? (The Show of Good Faith won't return them to your opponent from your province, any more than it would return them to your opponent from the honorable dead pile.)
A: Correct. Jeff Alexander, "post for 13 March 2003", 14 Mar 2003 - Q: 3) Assuming 2 is true, you buy the shugenja next turn, or later - has the Show of Good Faith worn off, so the shugenja will stay with you indefinately?
A: Yes. Jeff Alexander, "post for 13 March 2003", 14 Mar 2003 - Q: Scenario: Player uses Show of Good Faith to borrow a personality, and destroys it.
While the Shrine is clear that the personality is not required to be in the Shrine player's discard pile, the question is which player's control the returned personality will be under.
A: The player whose discard pile it's returned from. Jeff Alexander, "post for 4 February 2003", 5 Feb 2003 - Q: Since Vengeful Dead is getting a lot of play lately, I have a question for everyone: With Show of Good Faith, if I borrow someone and kill them, they do go to my dead pile - do they return to their original controller's dead pile at the end of the turn?
A: No. [archive] Jeff Alexander, "post for 4 February 2003", 5 Feb 2003 - Q: I'm pretty sure I've got this one under control, but I want to double check.
With Show of Good Faith, I can borrow anyone short of joining restrictions.
A: Correct. Jeff Alexander, "post for 30-31 January 2003", 1 Feb 2003 - Q: Second, if a personality I have stolen from another player (such as with Show of Good Faith or Kolat Master) is killed while under my control (by my card effect), the personality goes to the discard pile of the original owner, right?
A: Wrong. GE rulebook p. 60:
] Destroyed and discarded cards leave play and go to their ] current controller's appropriate discard piles Jeff Alexander, "post for 17 January 2003", 18 Jan 2003 - Q: If a player uses Show of Good Faith on a personality, may he "attach" cards (ie. playing a follower from your hand)to the new personality?
A: Yes. Jeff Alexander, "post for 14 January 2003", 15 Jan 2003 - Q: if i had a personality with gozoku sensei an i suitengus my personality with gozoku when he leave the play he removes the efect of gozoku or not.
in a past post i read that restrictions an durations (like in Show of Good Faith) will be removed from a card when it leave the play.
A: I don't see where you get that idea.
Read Show of Good Faith for a second. Show has two effects with different durations. One gives you control of the Personality until the end of the turn, at which point it wears off. The other keeps you from attacking and such until the target leaves play.
Suitengu's Surge causes a card to leave play, so it definitely causes the "leaves play" duration to end. The "until the end of the turn" duration runs out at the end of the turn as normal, but has very little effect since the card is out of play.
Whenever a card is brought into play, the controller, by default, if the player who brought it into play. Returning a card to play via Suitengu's Surge is no exception to that rule.
Now, Gozoku Sensei's effect does not expire at the end of the turn. It can "wear off" normally while the Personality is removed from the game presuming the Favor is again used or 6 gold is paid. If these conditions are not met before Surge returns the Personality, the Personality will still be subject to the "Gozoku Lock," though like most Personality, he or she will enter play unbowed. Martin Lund, "Gozoku + Suitengu's Surge", 26 Mar 2005 - Q: If I used Show of Good Faith to temporarily take control of an opponent's personality, could I do any of the following: Sacrifice the person to Suiteiru no Oni to lose a bunch of honor and make a bunch of podlings? Sacrifice the person to Refuge of the Three Sisters to go get a card?
A: Yes. Yes. Zen Faulkes, "Show of Good Faith", 15 Mar 2005 - Q: Okaaaay, so you're saying I'm keping personality permanently ... And ruligns for this can be found in section "Entering play" of archieves.
A: That's not what I said. The "Archive, General rules, Entering play" link was behind the statement about honor gains, not the one about keeping the personality permanently. The question about Honor gains was answered there.
The question regarding permanance is under the entry for Show of Good Faith (that's as close a link as I can get): "If a later effect gives you control of the Personality, that duration takes precedent over the one listed." I should have been more specific, for which I apologize. I assumed that the first place someone will look is the archive entry for a specific card.
Q: What gives you control over a non-Attachment card in the first place, when there are no card effects on it at all?
A: The fact that you brought it into play.
Q: So what happens if I bring such a card into play, it dies, and another player brings it into play from my Discard Pile?
A: You lost control of the card when it left play. Then the other player brought it into play. He's now the controller of that card by default, for the same reason you were the controller by default when you brought it into play.
Q: Who controls the cards in a unit that is removed from the game by Suitengu's Surge?
A: No one. The cards aren't in play, so they have no controller.
Q: So what controls the Personality when Suitengu's Surge returns the card to play?
A: The player who's effect returns it to play (Suitengu's Surge) is bringing it into play. He becomes the controller by default, just like any other time a player brings a card into play and the effects at work don't specify that another player gains control of it.
The cards in the unit enter play. They enter play like any other cards enter play - default controller, triggered effects, enter play in their default states (Tsuruchi Nobumoto enters unbowed, Mantis Raiders enters bowed).
This is all following the basic rules of the rulebook and instructions on the cards. Suitengu's Surge does not restore the card to the exact state it left play in - it simply puts the cards into play, and the basic rules for bringing cards into play govern where you go from there.
- Marty Lund
Deputy Rules Moneky Zen Faulkes, "Show of Good Faith & Suitengu's Surge (STILL waiting)", 7 Mar 2005 - Q: Then , when I take someone's personality with SoGF, and before end of turn kick it into the Void with SS, what happens when the next turn begins :
A: You keep the Personlity permanently. The last "entering play" effect is the one that matters (Archive). And this in fact indicates that my earlier comments about change of control being end of turn was incorrect; I suspected I was off base there, but I couldn't find the text that moment to back it up.
You will not gain honor for the Personality returning. See Archive, General Rules, Entering play. Zen Faulkes, "Show of Good Faith & Suitengu's Surge (still waiting)", 5 Mar 2005