Single Combat
Legend of the Five Rings card from Gold Edition, Fire & Shadow
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 0
- Card Text
- Reaction: Before allies are invited: Personalities not controlled by the Attacker or Defender may not assign, and will not move, to battlefields this turn.
- Focus Value
- 2
- Legality
- Four Winds (Gold), Hidden Emperor (Jade)
- Deck
- Fate
Printings
Gold Edition
- Rarity
- Uncommon
- Flavor Text
- "Your plea for assistance did not go unanswered. It went unheard."
- Artist
- Joachim Gmoser
- Card Number
- 527
- Publisher
- Wizards of the Coast
Fire & Shadow
- Rarity
- Common
- Flavor Text
- "Behind a mempo, any face can hide - even yours, samurai." - Ninja Shadow-Walker
- Artist
- Joachim Gmoser
- Publisher
- Wizards of the Coast
Rules Q&A
- Q: Single Combat: "Reaction: Immediately before allies are invited to join an attack or defense of a province, prevent units of players other than the Attacker or Defender from being committed or moving into battles this turn."
Can I wait for allies to be invited before I play this reaction, or must I play it before allies are invited?
A: See Attack Phase: Declaration Segment.
"Invite Allies" (aka "Call for Allies") is a defined step in the Declaration Segment of an Attack Phase. Single Combat triggers before this timing point, rather than before an invite is actually made. Alex Jones, "Single Combat", 1 May 2009