Strike With No Shadow
Legend of the Five Rings card from Wrath of the Emperor, Three Dynasties
Open in Oracle of the Void
- Card Type
- Strategy
- Gold Cost
- 0
- Keywords
- Ninja
- Card Text
- Limited: Bow your performing Ninja Personality, you may pay 2 Gold, and target a player: If any of his provinces contain cards, you may target and discard one of these cards or, if none do, that player targets one of his Personalities who is then destroyed. If you paid 2 Gold, shuffle this card into your deck instead of discarding it after playing it.
- Focus Value
- 2
- Legality
- Rain of Blood (Diamond), Three Dynasties
- Deck
- Fate
Printings
Wrath of the Emperor
- Rarity
- Rare
- Notes
- Artist miscredited to Lee Moyer
- Artist
- Chris Dien
- Card Number
- 83
- Publisher
- Alderac Entertainment Group
Three Dynasties
- Rarity
- Fixed
- Artist
- Chris Dien
- Card Number
- 454
- Publisher
- Onyx Lives
- Publisherurl
- https://sites.google.com/view/the-onyx-lives-project/home
Rulings
- To shuffle this card into your deck after you play it, the extra 2 Gold cost must be added while the card is being paid for. [JA, 5 October 2004] Rules Archive, August 18, 2007, p. 35
Rules Q&A
- Q: 1 Announce Action 1a reactions to Announce Action 2 Choose Targets 2a reactions to Choose Targets 3 Pay Costs 3a reactions to Pay Costs 4 Resolve Effects 4a reactions to Resolve Effects
Strike With No Shadow 0G Ninja Limited: Bow one of your Ninja Personalities to target a player. If any of his Provinces hold cards, target and discard one of these cards; otherwise destroy one of that player's Personalities of his choice. You may increase this card's Gold cost by 2 to shuffle it into your deck instead of discarding it after playing it.
1 Announce I'm going to play Strike With no Shadow 2 Target I target you and I choose your leftmost province 3 Pay Costs I pay 0 gold 4 Resolve Effects a. I discard the card and you refill the province b. I increase the card's Gold cost by 2 and shuffle it into my fate deck instead of discardin it after playing it.
The gold cost of the card is now 2. If I draw the card and use it again before the end of the turn, I'll have to pay 2 gold. If I draw it at the end of my turn and play it next turn, it costs 0 gold again because card changes wear off at the end of the turn.
Why was the "increase the card's Gold cost" clause added to this card since it won't really matter 99% of the time or more? Was it supposed to be "permanently increase..."?
A: No. It was supposed to be an alternate way of playing the card, not one of its effects.
I'll see just exactly how the Design Team wants to errata it. -- Jeff Alexander Lead Designer, L5R CCG Alderac Entertainment Group Martin Lund, "Rules for 31 July 2004", 5 Aug 2004