Tetsuya Sensei
Legend of the Five Rings card from Soul of the Empire
Open in Oracle of the Void
- Card Type
- Sensei
- Province Strength
- -1
- Gold Production
- +0
- Starting Family Honor
- +0
- Keywords
- All Clans
- Card Text
- Absent Battle: Bow your Stronghold and remove this card from the game to move home all attacking units at the current battlefield. Permanently give your Provinces -1 strength.
- Focus Value
- 2
- Legality
- Hidden Emperor (Jade)
- Deck
- Pre-Game
Printings
Soul of the Empire
- Rarity
- Rare
- Flavor Text
- Even loss and betrayal can bring about an awakening.
- Artist
- KC Lancaster
- Publisher
- Wizards of the Coast
Rules Q&A
- Q: If I can A Test of Courage Tetsuya Sensei, does that mean I can also A Test the following cards: Flattery
A: No. Flattery ends the battle. Cards that end a battle and then "send units home" aren't sending home units from a battle. Jeff Alexander, "post for 10 June 2002", 11 Jun 2002 - Q: Set up: I'm playing Unicorn, my opponent is playing Crab. He is playing with Tetsuya Sensei. I declare an attack, assign units and declare a battle. He discards his Sensei and sends my units home.
Question: Has that battle resolved? Or may I Shinjo's Breath a unit back into that battle? The card says nothing about resolving, but everyone seemed to think that discarding it ended the battle. I disagree. Who was right?
A: You were. Tetsuya Sensei (and the Dark Path of Shadow, btw) don't specifically end the battle without resolution, they just send away all units currently at the battle. Shinjo's Breath is a perfectly legit way to get around the Sensei. Vaughn Derderian, "Rules for January 2nd", 2 Jan 2001