Toku
Legend of the Five Rings card from Pearl Edition, Jade Edition, Time of the Void
Open in Oracle of the Void
- Card Type
- Personality
- Force
- 1
- Chi
- 2
- Honor Requirement
- 0
- Gold Cost
- 4
- Personal Honor
- 2
- Clan
- Toturi's Army
- Keywords
- Unique, Experienced, Samurai, Toturi's Army
- Card Text
- After your Straighten Phase begins: Remove all Exhaustion tokens from Toku.
Battle/Open: Any number of times per turn, even if Toku is bowed: Straighten him and give him a -1C Exhaustion token. He may not perform any action for which he must bow as a cost that he has already performed once this turn. - Legality
- Clan Wars (Imperial), Hidden Emperor (Jade)
- Deck
- Dynasty
- Notes
- Some variants of the Time of the Void version of this card were printed with different text.
Printings
Pearl Edition
- Rarity
- Uncommon
- Flavor Text
- "The evil we face is not a god, it is a man. And one man can undo what another has done."
- Artist
- Mark Poole
- Publisher
- Wizards of the Coast
Jade Edition
- Rarity
- Uncommon
- Flavor Text
- "The evil we face is not a god, it is a man. And one man can undo what another has done."
- Artist
- Mark Poole
- Publisher
- Wizards of the Coast
Time of the Void
- Rarity
- Uncommon
- Flavor Text
- I must not stop. I cannot rest. The empire is at stake and any man can make a difference.
- Artist
- Mark Poole
- Publisher
- Five Rings Publishing Group
Rulings
- Erratum: Reads, "Toku 1F/2C 0HR 4G 2PH Unaligned Samurai. Experienced. Unique. Toturi's Army. All Exhaustion tokens are removed from Toku during your Straighten Phase. Open: Straighten Toku and give him a -1C Exhaustion token. Toku cannot bow to perform any action more than once per turn." [MRP, Pearl Edition] Rules Archive, August 18, 2007, p. 129
- There are two versions of this card. One cannot perform any action more than once per turn, the other cannot perform any action other than his own straightening action more than once per turn. Both versions get played as the second. [TotV rulebook] Accumulated Rulings, February 8, 2000, p. 60
- Erratum: Added: Toturi's Army trait. Text Change & Errata List, February 15, 2000, p. 20
- Erratum: Changed: his restriction is now against bowing to perform an action more than once, not just performing. Text Change & Errata List, February 15, 2000, p. 20
Rules Q&A
- Q: [A] Crane player uses the Egg of P'an Ku to copy his own Exp Kurohito. Next, the original Exp Kurohito loses a duel, perhaps to Toku, and dies. Can his Crane opponent: a. play an Egg if P'an Ku b. play Exp Kurohito
A: No to both. See the Egg of P'an Ku mini-FAQ, here: http://pages.sbcglobal.net/sarah-and-zen/l5r/zcotw~1.html#25 Zen Faulkes, "Rules for 22 October 2003", 22 Oct 2003 - Q: So last night I was playing against Toku.
I bowed a corrupt holding to attach an ashigaru spearmen to a personality, at which point Toku played Corruption's Price and killed off the personality I was trying to attach to.
Then we were stuck. I know that if a cost gets cancelled then the card goes back to the hand...but... all costs had been paid, and targeting had already been done. So what happens to the ashigaru spearmen? Do they go back to the hand or get discarded?
A: Discarded. Jeff Alexander, "post for 24 April 2003", 25 Apr 2003 - Q: He does not have a "phantom bonus" from focusing. He has a real bonus. Not everyone knows how large it is, but it's really there.
So what happens if Toku starts focussing some Lesser Oni against someone with Lord Moon's Bones?
A: Each time he focuses, he gets +0 Chi from the focus and -1C from the Bones' effect. At some point, this will kill him. Jeff Alexander, "post for 29 January 2003", 30 Jan 2003 - Q: So then Toku would commit seppuku before the "dishonor Toku" effect occurred, right? The 7 pt loss happens before the dishonoring, as it is printed first on the card.
Yes, though it shouldn't matter. Seppuku also negates any dishonoring to the Personality coming from the same source as the honor loss. I *thought* this was in the Dark Allies rulebook. Apparently I'm mistaken.
Ide Michisuna would be why it could matter, as he negates the re-honoring effect of seppukku, and Toku's controller would lose 2 honor.
A: Not if Toku is already dead and in the discard pile, which is the case if Toku seppukus when the action first targets him or when the honor is lost. Jeff Alexander, "post for 12 November 2002", 13 Nov 2002 - Q: Dark Lord's Favor
Here's the setup.
It's your opponent's turn. You have Toku on the table.
Can you use Dark Lord's Favor to take the 7 Honor Loss, as an Open action dishonor Toku, and then seppuku him to knock the honor loss on the head?
Yes.
I am probably being nitpicky here, but the honor loss and being dishonored are two separate sentences, and as such, don't happen at the same time, correct?
Correct.
So the scenario runs more like this...
1) Lose 7 honor. Does Toku commit sep? No, lose the 7 honor.
2) Use the Open Action, Toku is dishonored. Does Toku commit sep? Yes, Toku dies honorably.
Samurai cannot commit their inherent seppuku to becoming dishonored -- only to being involved in an honor loss. Toku cannot seppuku at step 2.
Also, by the rulebook, samurai commit seppuku upon being targeted by an action, taking an action, or making a decision that will result in a loss. Toku has to seppuku as soon as he is targeted by Dark Lord's Favor, which is in plenty of time to catch and reduce the 7 point loss.
So then Toku would commit seppuku before the "dishonor Toku" effect occurred, right? The 7 pt loss happens before the dishonoring, as it is printed first on the card.
A: Yes, though it shouldn't matter. Seppuku also negates any dishonoring to the Personality coming from the same source as the honor loss. I *thought* this was in the Dark Allies rulebook. Apparently I'm mistaken. Jeff Alexander, "post for 11 November 2002", 12 Nov 2002 - Q: Dark Lord's Favor
Here's the setup.
It's your opponent's turn. You have Toku on the table.
Can you use Dark Lord's Favor to take the 7 Honor Loss, as an Open action dishonor Toku, and then seppuku him to knock the honor loss on the head?
A: Yes. Jeff Alexander, "post for 8 November 2002", 9 Nov 2002 - Q: Lets say on my first turn i bring out a experinced Toku. On my next turn i flip over a normal non-exp Toku. Can i bring the normal Toku in even though the Exp. one is out?
A: Rulebook, Pg. 26. There's no conflict between Non-Unique cards (like Toku) and a Unique card (like an Experienced version).
Zen Faulkes! * Crab Clan Scholar * Deputy Rules Guy - Zen Faulkes, "Rules for 18 May 2002", 18 May 2002 - Q: For instance: Toku bows to give one of his followers +1F and then unbows because he's Toku and he's just that cool.
My opponent drops an ISOF. Does Toku's follower lose that extra 1 force?
A: No. Jeff Alexander, "post for 7 December 2001", 8 Dec 2001 - Q: In response to this thread:
viewtopic.php?f=59&t=70797
1. I have Michio XP in play. 2. My opponent has only Toku in play and, in his hand, only actions that require unbowed personalities (+Determination). 3. My opponent announces and resolves Determination targetting Toku. 4. I bow Toku with Michio XP. 5. My opponent has no valid actions that he can announce at this point (since Determination happens before an action is announced).
In the linked thread, Zen's answer from Oct 09, at 8:47 (since there was more than one) was a quotation from the rules archive that mentions "From the point when an action is announced...", however, when Michio XP's reaction is used, the action that Determination would have affected hasn't been announced yet, since Determination happens "Before you announce an action".
Does my opponent pick an action to discard from his hand that would have been legal if I didn't react with Michio XP, and discard it, even though he technically never announced it?
~Andrew
A: Ah, good point.
Nothing happens, because nothing can happen. Nothing is attempted. Nothing fails. Nothing is discarded.
This will usually need a judge to confirm in a tournament situation. Zen Faulkes, "Determination + Michio XP", 17 Oct 2008