Yoritomo Sachina
Legend of the Five Rings card from Before the Dawn
Open in Oracle of the Void
- Card Type
- Personality
- Force
- 1
- Chi
- 5
- Honor Requirement
- -
- Gold Cost
- 8
- Personal Honor
- 1
- Clan
- Mantis
- Keywords
- Loyal, Unique, Courtier, Experienced, Mantis Clan, Seductress
- Card Text
- Sachina's base ability will not be copied.
Political Limited: Once per game, target a Personality, pay Gold equal to his unit's total Gold Cost plus four, and bow Sachina: Take control of him. After the next time this game Sachina leaves play, give control of him to his owner. - Legality
- Age of Conquest (Emperor), Destroyer War (Celestial)
- Deck
- Dynasty
Printings
Before the Dawn
- Rarity
- Rare
- Artist
- Conceptopolis
- Card Number
- 41
- Publisher
- Alderac Entertainment Group
Rules Q&A
- Q: Regarding this http://www.alderac.com/forum/viewtopic.php?f=59&t=95609
Once I remove the clan alignment trait from my opponent's champion, can i now gain control of him using my Yoritomo Sachina xp or a certain ninja action?
Thanks.
A: No you may not, as seen here: http://alderac.com/forum/viewtopic.php?f=59&t=93993&p=1244965&hilit=+Loyal+Conspiracy#p1244965
As the link illustrates, please try the Search function before asking. Brook Cunningham, "Discovering a Conspiracy and Loyal Keyword 2", 10 Jan 2012 - Q: Yoritomo Sachina (XP) takes control of another player's personality (who we will call Dude A). On a subsequent turn, Dude A defends a province against an attacking army. Sachina leaves play during the battle. Dude A is then returned to his owner's control. Is Dude A at the battle in his owner's army, or at his owner's home?
A: Owner's army.
http://rules.l5r.com/CE_Physically_mark ... rd_control: "When a non-attachment card changes control, it goes... to its new controller’s side of the battlefield if it was at a battlefield before changing control." Zen Faulkes, "Yoritomo Sachina (XP) + Dying in Battle", 1 Dec 2011 - Q: I know that this topic was already on forum, but it's locked and I didn't found answer(s) there... first of all..because after previous topic of Sachina I must admit that I'm confused now...does she steal personality until end of the turn or until she dies? second thing: if I would steal personality with attachments, do I control them or the opponent? I mean every kind of attachments, spells, followers and items. (I think the spells are most tricky here because (if I good remember) according to the rulebook, they represents the abilities of shugenja.) It's not obvious for me because Sachina ability states: "(...) pay gold equal to his UNIT"S total gold cost plus four (..)." If I control attachments of stoles personality (but I believe that I'm not control them anyway) can I use this attachments? Or if I do not control them, can opponent use them against me? Or If I would assign stolen personality as a attacker into battle and opponent would send this personality home from 'rout' (Move a target unit home. Destroy one of its attachments (if any)) then destroyed attachment goes to which discard pile? thanks for answers and sorry for doubled topic
A: The answers to your questions are right next to each other in the wiki, here: http://rules.l5r.com/CE_Physically_mark ... rd_control
1. "Changing control is instantaneous and does not have a duration." That is, this is not an effect that goes away at the end of the turn.
2. "Control of a unit is determined by who controls its Personality(.)" If yo take control of someone with Sachina, you also control all the attachments.
I appreciate that you indicated the set, but the rule team generally prefers if you mention Experienced levels when there are multiple versions of a card. The Experienced level is usually a bit easier to find. Zen Faulkes, "Yoritomo Sachina", 15 Oct 2011 - Q: If I target a Loyal personality with Discovering a Conspiracy, can I now take control of that personality with effects like Enticement or Yoritomo Sachina?
Relevant text:
Discovering a Conspiracy Battle/Open: Choose your performing unbowed Magistrate and target a Personality: His lord casts him out for treachery. Permanently remove his Clan alignment keywords. Dishonor him. If he is at a battlefield, bow him and choose a player, who gains or loses 1 Honor.
Yoritomo Sachina Political Limited: Once per game, target a Personality, pay Gold equal to his unit's total Gold Cost plus four, and bow Sachina: Take control of him. After the next time this game Sachina leaves play, give control of him to his owner.
Enticement Open: Pay Gold equal to the total Gold Cost of the targeted Personality's unit: Lose 3 Honor. Take control of a target Personality. While you control him, you may not assign his unit to attack and he will not move to attack. Before this turn ends, give control of him to his owner.
A: No, no-one may take control of him - and if he leaves play, his owner may not bring him into play.
See Glossary, Loyal: A Personality with the Loyal keyword will not become controlled by a player who does not share a Clan alignment with that Personality - either by bringing into play or by changing control.
A Personality with no Clan alignments cannot share a Clan alignment with a player. Alex Jones, "Discovering a Conspiracy + Yoritomo Sachina VS Loyal", 14 Sep 2011 - Q: When you have to pay a cost for an effect, like Yoritomo Sachina or Dramatic Assassination. Does it have to be paid with the exact cost in gold(?)
A: No. http://rules.l5r.com/CE_Costs_and_restr ... production: "It is permitted to overpay a Gold cost by any amount". Zen Faulkes, "Payments, passing, The Red Death, etc.", 24 May 2011