War in the Streets
Legend of the Burning Sands card from The Awakening
Open in Oracle of the Void
- Card Type
- action
- Water
- 0
- Copper
- 0
- Card Text
- Reaction: Play this card immediately after an opposing army engages. You can only absorb the damage with Heroes and Followers. All opposing cards that participated in the engagement are destroyed.
- Fate
- 3
- Deck
- Deck
Printings
The Awakening
- Rarity
- Common
- Flavor Text
- Even before the Moto Horde descended upon the city, the streets were wracked with the wild and careless struggles of the Khadi and Qabal. It was as if they knew that these would be their last hours in battle.
- Artist
- Eric Polak
Rulings
- This card requires you to have a unit in the battle. [drh, 9/1/99] Legend of the Burning Sands FAQ, Official FAQ and accumulated rulings, version 1.1, October 1999, p. 23
- Erratum: Any extra damage left over after you have destroyed all of your Heroes and Followers must go on to hit your water and City Section as normal, if you are the defender. [drh, 9/1/99] Legend of the Burning Sands FAQ, Official FAQ and accumulated rulings, version 1.1, October 1999, p. 23
- You may use effects such as Blood of a Jinn to absorb the damage from War in the Streets as normal. [RL, 8/1/99] Legend of the Burning Sands FAQ, Official FAQ and accumulated rulings, version 1.1, October 1999, p. 23