Jinn Horde
Legend of the Burning Sands card from The Awakening
Open in Oracle of the Void
- Card Type
- follower
- Strength
- *
- Ka
- +0
- Water
- 0
- Copper
- 3
- Influence
- -
- Card Text
- Only a Sahir, Jinn, or Hero with more than 3 Ka can attach the Jinn Horde. Destroy one of your Sahir to bring the Jinn Horde into play. The Jinn Horde's Strength equals the Ka of the destroyed Sahir.
"Trust not the slumbering giant." – from The Forty-Seven Sayings of Mekhem - Fate
- 3
- Deck
- Deck
Printings
The Awakening
- Rarity
- Rare
- Flavor Text
- "We wonder sometimes where all the Jinn went after the goddess arrived." – Takiyah
- Artist
- Paul (Prof.) Herbert
Rulings
- Erratum: The play restrictions on Jinn Horde should read a Sahir OR a Jinn OR a Hero with Ka over 3. [drh, 10/8/99] Legend of the Burning Sands FAQ, Official FAQ and accumulated rulings, version 1.1, October 1999, p. 14